Easily modifiable melee combat system implemented entirely in blueprints.
Third Person Archery System implemented entirely in blueprints.
Third Person Magic System implemented entirely in blueprints.
Dynamic Targeting is customizable system occuring in games like Dark Souls, The Legend of Zelda and many others, allowing you to focus camera on any actor in the game.
*This component is included in DCS / DCS_Archery / DCS_Magic
Plugin that will speed up a process of creating combat systems and not only.
*These components are included in DCS / DCS_Archery / DCS_Magic in blueprint versions
Plugin that will help you to quickly setup spawners for you Actors and easily optimize them. Usable for both smaller and larger worlds.