Update June 2019


Changes made in
Dynamic Combat System - Magic


BT_MageAI

Checked checkbox Ignore Restart Self for DisarmWeapon and DrawWeapon Tasks.


BP_MageAI

Changed type of ExtendedMana from Stamina to Mana.


S_UpdateMageAIBehavior

Connected pin from Attacking comparison in OnStateChanged Event.


Ability_Player_Vortex
Ability_Player_DrainHealth
Ability_Player_LightingSparks
Ability_Player_Healing

In all of these ability blueprints in function AttemptToCast if ability started successfully, added call to ClearAttemptToCastTimer.


Ability_AI

Modified functions GetSurfaceTargetTransform and GetSurfacePredictedTargetTransform.