Update June 2019
Changes made in
Dynamic Combat System - Magic
BT_MageAI
Checked checkbox Ignore Restart Self for DisarmWeapon and DrawWeapon Tasks.
BP_MageAI
Changed type of ExtendedMana from Stamina to Mana.
S_UpdateMageAIBehavior
Connected pin from Attacking comparison in OnStateChanged Event.
Ability_Player_Vortex
Ability_Player_DrainHealth
Ability_Player_LightingSparks
Ability_Player_Healing
In all of these ability blueprints in function AttemptToCast if ability started successfully, added call to ClearAttemptToCastTimer.
Ability_AI
Modified functions GetSurfaceTargetTransform and GetSurfacePredictedTargetTransform.